Как сместить центр вращения вниз
- Войдите на сайт для отправки комментариев
Вс, 04/01/2015 - 18:07
Разбираю пример, и хотелось бы сместить центр вращения из середины вниз, чтобы палка вращалась не из середины, а со своего конца - синего конуса.
Данные передаются с гироскопа MPU 6050.
Подскажите, как подправить. Заранее спасибо
import processing.serial.*; import processing.opengl.*; import toxi.geom.*; import toxi.processing.*; ToxiclibsSupport gfx; Serial port; // The serial port char[] teapotPacket = new char[14]; // InvenSense Teapot packet int serialCount = 0; // current packet byte position int synced = 0; int interval = 0; float[] q = new float[4]; Quaternion quat = new Quaternion(1, 0, 0, 0); float[] gravity = new float[3]; float[] euler = new float[3]; float[] ypr = new float[3]; void setup() { // 300px square viewport using OpenGL rendering size(300, 300, OPENGL); gfx = new ToxiclibsSupport(this); // setup lights and antialiasing lights(); smooth(); // display serial port list for debugging/clarity println(Serial.list()); // get the first available port (use EITHER this OR the specific port code below) String portName = Serial.list()[0]; // get a specific serial port (use EITHER this OR the first-available code above) //String portName = "COM4"; // open the serial port port = new Serial(this, portName, 115200); // send single character to trigger DMP init/start // (expected by MPU6050_DMP6 example Arduino sketch) port.write('r'); } void draw() { if (millis() - interval > 1000) { // resend single character to trigger DMP init/start // in case the MPU is halted/reset while applet is running port.write('r'); interval = millis(); } // black background background(0); // translate everything to the middle of the viewport // pushMatrix(); translate(width / 2, height / 2); // 3-step rotation from yaw/pitch/roll angles (gimbal lock!) // ...and other weirdness I haven't figured out yet //rotateY(-ypr[0]); //rotateZ(-ypr[1]); //rotateX(-ypr[2]); // toxiclibs direct angle/axis rotation from quaternion (NO gimbal lock!) // (axis order [1, 3, 2] and inversion [-1, +1, +1] is a consequence of // different coordinate system orientation assumptions between Processing // and InvenSense DMP) float[] axis = quat.toAxisAngle(); rotate(axis[0], -axis[1], axis[3], axis[2]); // draw main body in red fill(255, 0, 0, 200); box(10, 10, 200); // draw front-facing tip in blue fill(0, 0, 255, 200); pushMatrix(); translate(0, 0, -120); rotateX(PI/2); drawCylinder(0, 20, 20, 8); popMatrix(); } void serialEvent(Serial port) { interval = millis(); while (port.available() > 0) { int ch = port.read(); if (synced == 0 && ch != '$') return; // initial synchronization - also used to resync/realign if needed synced = 1; print ((char)ch); if ((serialCount == 1 && ch != 2) || (serialCount == 12 && ch != '\r') || (serialCount == 13 && ch != '\n')) { serialCount = 0; synced = 0; return; } if (serialCount > 0 || ch == '$') { teapotPacket[serialCount++] = (char)ch; if (serialCount == 14) { serialCount = 0; // restart packet byte position // get quaternion from data packet q[0] = ((teapotPacket[2] << 8) | teapotPacket[3]) / 16384.0f; q[1] = ((teapotPacket[4] << 8) | teapotPacket[5]) / 16384.0f; q[2] = ((teapotPacket[6] << 8) | teapotPacket[7]) / 16384.0f; q[3] = ((teapotPacket[8] << 8) | teapotPacket[9]) / 16384.0f; for (int i = 0; i < 4; i++) if (q[i] >= 2) q[i] = -4 + q[i]; // set our toxilibs quaternion to new data quat.set(q[0], q[1], q[2], q[3]); /* // below calculations unnecessary for orientation only using toxilibs // calculate gravity vector gravity[0] = 2 * (q[1]*q[3] - q[0]*q[2]); gravity[1] = 2 * (q[0]*q[1] + q[2]*q[3]); gravity[2] = q[0]*q[0] - q[1]*q[1] - q[2]*q[2] + q[3]*q[3]; // calculate Euler angles euler[0] = atan2(2*q[1]*q[2] - 2*q[0]*q[3], 2*q[0]*q[0] + 2*q[1]*q[1] - 1); euler[1] = -asin(2*q[1]*q[3] + 2*q[0]*q[2]); euler[2] = atan2(2*q[2]*q[3] - 2*q[0]*q[1], 2*q[0]*q[0] + 2*q[3]*q[3] - 1); // calculate yaw/pitch/roll angles ypr[0] = atan2(2*q[1]*q[2] - 2*q[0]*q[3], 2*q[0]*q[0] + 2*q[1]*q[1] - 1); ypr[1] = atan(gravity[0] / sqrt(gravity[1]*gravity[1] + gravity[2]*gravity[2])); ypr[2] = atan(gravity[1] / sqrt(gravity[0]*gravity[0] + gravity[2]*gravity[2])); // output various components for debugging //println("q:\t" + round(q[0]*100.0f)/100.0f + "\t" + round(q[1]*100.0f)/100.0f + "\t" + round(q[2]*100.0f)/100.0f + "\t" + round(q[3]*100.0f)/100.0f); //println("euler:\t" + euler[0]*180.0f/PI + "\t" + euler[1]*180.0f/PI + "\t" + euler[2]*180.0f/PI); //println("ypr:\t" + ypr[0]*180.0f/PI + "\t" + ypr[1]*180.0f/PI + "\t" + ypr[2]*180.0f/PI); */ } } } } void drawCylinder(float topRadius, float bottomRadius, float tall, int sides) { float angle = 0; float angleIncrement = TWO_PI / sides; beginShape(QUAD_STRIP); for (int i = 0; i < sides + 1; ++i) { vertex(topRadius*cos(angle), 0, topRadius*sin(angle)); vertex(bottomRadius*cos(angle), tall, bottomRadius*sin(angle)); angle += angleIncrement; } endShape(); // If it is not a cone, draw the circular top cap if (topRadius != 0) { angle = 0; beginShape(TRIANGLE_FAN); // Center point vertex(0, 0, 0); for (int i = 0; i < sides + 1; i++) { vertex(topRadius * cos(angle), 0, topRadius * sin(angle)); angle += angleIncrement; } endShape(); } // If it is not a cone, draw the circular bottom cap if (bottomRadius != 0) { angle = 0; beginShape(TRIANGLE_FAN); // Center point vertex(0, tall, 0); for (int i = 0; i < sides + 1; i++) { vertex(bottomRadius * cos(angle), tall, bottomRadius * sin(angle)); angle += angleIncrement; } endShape(); } }